How and Why We Make Games (Record no. 1730788)

MARC details
000 -LEADER
fixed length control field 00682nam a2200289Ia 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260324112206.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 008 260324s9999 xx 000 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781003325031
037 ## - SOURCE OF ACQUISITION
Stock number EBOOK
040 ## - CATALOGING SOURCE
Original cataloging agency CRL
040 ## - CATALOGING SOURCE
Language of cataloging eng
040 ## - CATALOGING SOURCE
Transcribing agency CRL
041 ## - LANGUAGE CODE
Source of code eng
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
084 ## - COLON CLASSIFICATION NUMBER
Assigning agency CRL
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Marta Fijak; Artur Ganszyniec
9 (RLIN) 1141670
245 #0 - TITLE STATEMENT
Title How and Why We Make Games
245 #4 - TITLE STATEMENT
Remainder of title The Creative Confusion
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Name of publisher, distributor, etc. Taylor and Francis
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Date of publication, distribution, etc. 2024
365 ## - TRADE PRICE
Price type code
365 ## - TRADE PRICE
Price amount 195
856 ## - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="http://www.taylorfrancis.com/books/9781003325031">http://www.taylorfrancis.com/books/9781003325031</a>
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Date acquired Total Checkouts Barcode Date last seen Price effective from Koha item type
        Central Library Central Library 2026-03-24   CL2013005 2026-03-24 2026-03-24 eBooks
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