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Computer Graphics : Principles and Practice

Contributor(s): Language: English Publication details: Noida : Pearson, 2025.Edition: 3rdDescription: xlvii,1209p. : ill. ; 25 cmISBN:
  • 9789353068967
Subject(s): Other classification:
  • D65,8(B44) Q9-;2
Summary: Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications. The authors explain the principles, as well as the mathematics, underlying computer graphics knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, program­ming problems, and hands-on projects.
Item type: Textual
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Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Textual Central Science Library Faculty of Technology Library D65,8(B44) Q9 (Browse shelf(Opens below)) Available FT1793474
Textual Central Science Library Faculty of Technology Library D65,8(B44) Q9;1 (Browse shelf(Opens below)) Available FT1793475
Textual Central Science Library Faculty of Technology Library D65,8(B44) Q9;2 (Browse shelf(Opens below)) Available FT1793476

Includes bibliography and index

Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications.



The authors explain the principles, as well as the mathematics, underlying computer graphics knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, program­ming problems, and hands-on projects.

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