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Dynamical systems and fractals : computer graphics experiments in Pascal

By: Contributor(s): Material type: TextLanguage: English Publication details: Cambridge : Cambridge University Press, 1989.Description: xii, 398 p. : ill. ; 24 cmISBN:
  • 9780521369107
Subject(s): Other classification:
  • B6 M9 NBHM
Summary: This 1989 book is about chaos, fractals and complex dynamics, and is addressed to all people who have some familiarity with computers and enjoy using them. The mathematics has been kept simple, with few formulae, yet the reader is introduced to and can learn about an area of current scientific research which was scarcely possible before the availability of computers. The introduction is achieved through the extensive use of computer graphics. The book is divided into two main parts: in the first the most interesting problems are described, with, in each case, a solution in the form of a computer program. A large number of exercises enable the reader to undertake his or her own experimental work. In the second part, example programs are given for specific machines and operating systems; details refer to MS-DOC and Turbo-Pascal, UNIX 4.2 BSD with Berkley Pascal and C. Other implementations of the graphics routines are given for Apple Macintosh, Apple IIE and IIGS and Atari ST.
Item type: Textual
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Textual Faculty of Mathematical Sciences Library Central Science Library B6 M9 NBHM (Browse shelf(Opens below)) Available SL1656188

Translation of: Computergrafische Experimente mit Pascal.

Includes bibliographical references (p. 391-392).

This 1989 book is about chaos, fractals and complex dynamics, and is addressed to all people who have some familiarity with computers and enjoy using them. The mathematics has been kept simple, with few formulae, yet the reader is introduced to and can learn about an area of current scientific research which was scarcely possible before the availability of computers. The introduction is achieved through the extensive use of computer graphics. The book is divided into two main parts: in the first the most interesting problems are described, with, in each case, a solution in the form of a computer program. A large number of exercises enable the reader to undertake his or her own experimental work. In the second part, example programs are given for specific machines and operating systems; details refer to MS-DOC and Turbo-Pascal, UNIX 4.2 BSD with Berkley Pascal and C. Other implementations of the graphics routines are given for Apple Macintosh, Apple IIE and IIGS and Atari ST.

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