3 D graphic for game programming
By: Contributor(s): Material type:
TextLanguage: English Publication details: Bova Raton CRC Press 2011Description: x; 318pISBN: - 9781439827376 (hbk)
- SL01535981
- D65,8(B44)92, Q1 TD
Textual
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Textual
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Central Science Library | Central Science Library | D65,8(B44)92 Q1 TD (Browse shelf(Opens below)) | Available | SL1535981 |
References 311-318p.
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3 D graphic for game programming
APA
Han JungHyun, Han JungHyun, . (2011). 3 D graphic for game programming. Bova: Raton CRC Press.
Chicago
Han JungHyun, Han JungHyun, . 2011. 3 D graphic for game programming. Bova: Raton CRC Press.
Harvard
Han JungHyun, Han JungHyun, . (2011). 3 D graphic for game programming. Bova: Raton CRC Press.
MLA
Han JungHyun, Han JungHyun, . 3 D graphic for game programming. Bova: Raton CRC Press. 2011.
