000 00641nam a2200193Ia 4500
005 20260120124547.0
008 008 260114s9999 xx 000 0 eng d
020 _a9781781902400
037 _aEBOOK
040 _aCRL
_beng
_cCRL
041 _aeng
_2eng
084 _qCRL
245 0 _aIncreasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation, Part C
260 _bEmerald Publishing
_c2012
700 _aLaura A. Wankel
_9907777
856 _uhttps://www.emerald.com/insight/publication/doi/10.1108/S2044-9968(2012)6_Part_C
942 _cEBOOK
999 _c1499662
_d1499662