000 00657nam a2200265Ia 4500
005 20260121171608.0
008 008 260114s9999 xx 000 0 eng d
020 _a9781484254431
037 _aEBOOK
040 _aCRL
040 _beng
040 _cCRL
041 _2eng
041 _aeng
084 _qCRL
100 _aKelvin Sung, Gregory Smith
_91078150
245 0 _aBasic Math for Game Development with Unity 3D
260 _bSpringer
260 _bSpringer
260 _c2019
856 _uhttps://link.springer.com/openurl?genre=book&isbn=978-1-4842-5443-1
942 _cEBOOK
999 _c1643881
_d1643881