000 00969nam a2200289Ia 4500
003 OSt
005 20220912150936.0
006 a|||||r|||| 00| 0
007 ta
008 220909b |||||||| |||| 00| 0 eng d
020 _a0387955046 (hbd)
024 _a64161
037 _b1502, 28/08/2006, Unilib Book Distributors
037 _cTextual
040 _aCSL
_beng
_cCSL
041 _aeng
082 _aD65,8(B44), P4 TD
100 _aGovil-Pai Shalini
245 0 _aPrinciples of computer graphics: Theory and practice using openGL and Maya
260 _aNew York Springer Science+Business Media,Inc
_c2004
300 _axi, 295p.
_ccm.
500 _aAppendix A-C, 279-287p.
_ccm.; Bibliography 289-291p.
_ccm.; Index 293-295p.
_ccm.
650 _a Computer graphics
650 _aComputer Science
942 _hD65,8(B44), P4 TD
_cTEXL
_2CC
999 _c57919
_d57919